| Level | Skill |
|---|---|
| 1 | Flail |
| 1 | Shield Block |
| Level | Skill | Cost | In Default |
|---|---|---|---|
| 1 | Axe | 6 | |
| 1 | Dagger | 3 | |
| 1 | Flail | 3 | Yes |
| 1 | Polearm | 6 | |
| 1 | Shield Block | 4 | Yes |
| 1 | Spear | 4 | |
| 1 | Staff | 3 | |
| 1 | Sword | 6 | |
| 1 | Whip | 5 | |
| 3 | Riding | 2 | |
| 6 | Meditation | 5 | |
| 9 | Fast Healing | 5 | |
| 10 | Hand to Hand | 5 | |
| 10 | Lore | 3 | |
| 12 | Kick | 4 | |
| 18 | Haggle | 8 | |
| 20 | Astrology | 7 | |
| 20 | Parry | 8 | |
| 21 | Peek | 7 | |
| 22 | Dodge | 8 | |
| 24 | Second Attack | 8 | |
| 25 | Pick Lock | 8 | |
| 30 | Enhanced Damage | 9 | |
| 34 | Blind Fighting | 6 |
| Group | Cost | In Default | Spells (level) |
|---|---|---|---|
| Attack | 5 | Yes | Earthquake (10), Dispel Evil (15), Dispel Good (15), Dispel Neutral (15), Heat Metal (16), Flamestrike (20), Castigation (34), Demonfire (34), Ray of Truth (35), Shadow Torrent (35) |
| Benedictions | 4 | Yes | Bless (7), Calm (16), Remove Curse (18), Frenzy (24), Holy Word (36), Know Religion (40), Imbue (42), Sanctify (50) |
| Creation | 4 | Yes | Create Water (3), Continual Light (4), Create Food (5), Illumination (8), Create Tree (10), Floating Disc (10), Create Rose (11), Create Spring (17), Create Holy Symbol (29) |
| Curative | 4 | Yes | Cure Blindness (6), Cure Disease (13), Cure Poison (14), Cure Bugbear Bite (27), Cure Fatigue (27) |
| Detection | 3 | Yes | Detect Evil (4), Detect Good (4), Detect Magic (6), Detect Poison (7), Detect Invis (8), Know Alignment (9), Detect Hidden (11), Locate Object (15), Farsight (16), Identify (16) |
| Elemental | 6 | Summon Elemental (15), Firestorm (31), Blizzard (38) | |
| Harmful | 3 | Cause Light (1), Cause Serious (7), Cause Critical (13), Harm (23), Cause Decay (37), Cause Fatality (45) | |
| Healing | 3 | Yes | Cure Light (1), Refresh (5), Cure Serious (7), Cure Critical (13), Heal (21), Mass Healing (38) |
| Maladictions | 5 | Yes | Blindness (8), Poison (12), Weaken (14), Plague (17), Curse (18), Energy Drain (22), Slow (40), Heart Blight (44) |
| Protective | 4 | Yes | Armor (2), Protection Evil (9), Protection Good (9), Protection Neutral (9), Fireproof (12), Sanctuary (20), Dispel Magic (24), Proximity Dispel (24), Cancellation (26), Protection Cold (30), Protection Fire (30), Shield (35), Stone Skin (40) |
| Transportation | 4 | Yes | Word of Recall (5), Summon (12), Gate (17), Fly (18), Teleport (22), Waypoint (24), Portal (30), Pass Door (32), Nexus (35) |
| Weather | 4 | Yes | Faerie Fire (3), Call Lightning (18), Control Weather (19), Faerie Fog (21), Lightning Bolt (23), Tornado (36), Dispel Fog (43), Fog (43) |
| Worship | 4 | Crucify (33) |
| Level | Skill | Race |
|---|---|---|
| 1 | Taunt | Kender |
| 10 | Bugbear Bite | Bugbear |
| 10 | Fury | Orc |
| 10 | Spit | Goblin, Hobgoblin |
| 15 | Forepaw Swipe | Wemic |
| 15 | Gore | Minotaur |
| 15 | Rootvein | Arboren |
| 19 | Sharpen | Hill & Mountain Dwarf |
| 20 | Bunny Hop | Lagodae, Lepori |
| 20 | Hoof | Centaur |
| 20 | Screech | Ariel |
| 20 | Viper Bite | Bakali |
| 25 | Deeproot | Arboren |
| Armor Type | Cleric | Notes |
|---|---|---|
| Cloth | Yes | Wearable by every class |
| Leather | Yes | Too abrasive for mages and other pure spellcasters |
| Studded Leather | No | "Oh no those studs make that leather too heavy to wear." |
| Chain | No | "You can't even figure out where to wear that." |
| Plate | No | Only warriors and a few warrior-type reclasses can wear plate |
How much experience each race needs per level, compared with 100% for the fastest.
| Flail | the proper use of flails | ||
|---|---|---|---|
| Shield Block | the art of parrying with a shield | ||
| Attack | a selection of offensive magics | ||
| Creation | the making of physical objects, such as food and water | ||
| Curative | spells that cure the sick and feeble of their ailments | ||
| Benedictions | powerful magics that grant the blessings of the gods | ||
| Detection | informational magics, such as detect magic and identify | ||
| Healing | spells for treating wounds, from scratches to death blows | ||
| Maladictions | an assortment of curses | ||
| Protective | defensive magics, including the powerful sanctuary spell | ||
| Transportation | spells for getting from here to there | ||
| Weather | spells for conjuring and mastering the elements | ||
| Prime Attribute: | Wisdom | Secondary Attribute: | Intelligence |
| Hit Points per Level: | 8 - 11 | Skill Adept: | 75% |
| Magic: | Full spellcaster; not affected by the moons | ||
| Currently Played: | 252 |